genes Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a +0 spear a quokka corpse (skeletalised by now) (9, -7, D:1) a +0 sling (12, -22, D:1) a +0 flail (17, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -17, D:1) a +0 leather armour (19, -5, D:1) a +0 club (31, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a maw talisman (2, -3, D:2) a +0 leather armour (14, 28, D:2) a +0 leather armour (17, -2, D:2) a ball python corpse (skeletalised by now) (18, 5, D:2) a +0 glaive a +0 leather armour (18, 6, D:2) a frilled lizard corpse (skeletalised by now) (28, 36, D:2) a +0 club (37, 16, D:2) a +0 robe (37, 22, D:2) a +0 whip (38, 21, D:2) an adder skeleton (41, 32, D:2) a bat corpse (skeletalised by now) (45, 13, D:2) a +0 club (54, 14, D:2) a rat corpse (skeletalised by now) (55, 9, D:2) a +0 club (57, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (58, 15, D:2) a +0 trident Level 3 of the Dungeon (5, -2, D:3) a potion of cancellation (7, 1, D:3) a +0 chain mail