genes Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (2, 3, D:1) a +0 short sword (3, 6, D:1) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (3, 8, D:1) a hobgoblin skeleton (3, 10, D:1) a +0 robe (3, 27, D:1) a +0 ring mail (8, 42, D:1) a +0 whip a kobold skeleton (12, 24, D:1) 3 flux baubles (13, 1, D:1) a +0 ring mail (17, -3, D:1) a bat skeleton (17, 18, D:1) a +0 club (19, -2, D:1) a stone a +0 dagger a hobgoblin skeleton (20, -2, D:1) a +0 dagger a ball python skeleton (22, 5, D:1) a +0 ring mail (35, -2, D:1) a bat corpse (skeletalised by now) (35, 12, D:1) a +0 club (36, -2, D:1) a +0 whip (45, -3, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (53, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (8, -12, D:2) a +0 dagger a +0 sling a goblin corpse (19, 5, D:2) a hobgoblin skeleton (24, -12, D:2) a rat corpse (43, 15, D:2) a +0 dagger (49, 11, D:2) a ball python skeleton Level 3 of the Dungeon (0, 3, D:3) a ball python corpse (1, 0, D:3) a +0 plate armour (1, 2, D:3) a ball python corpse (8, 1, D:3) a +0 ring mail