genes Level 1 of the Dungeon (0, 0, D:1) 5 gold pieces (2, -5, D:1) a +0 whip 3 stones (11, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 0, D:1) a +0 club (14, 21, D:1) 5 javelins (16, 8, D:1) a +0 short sword 4 stones (16, 26, D:1) a quokka corpse (skeletalised by now) (18, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 9, D:1) a +0 robe (25, -15, D:1) a hobgoblin corpse (skeletalised by now) (42, 10, D:1) a stone a +0 short sword a kobold skeleton (43, 8, D:1) a jackal skeleton (44, 7, D:1) a jackal skeleton (52, 15, D:1) a +0 robe (53, 0, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 12, D:2) an adder corpse (skeletalised by now) (24, -31, D:2) a ball python corpse (skeletalised by now) (46, 4, D:2) a parchment of Call Imp (47, -21, D:2) a +0 quarterstaff (47, 6, D:2) an adder corpse (skeletalised by now) (47, 7, D:2) a bat corpse (skeletalised by now) (54, -44, D:2) a frilled lizard corpse (skeletalised by now) (57, -23, D:2) a +0 dagger 4 stones (59, -7, D:2) a +2 spear (60, -24, D:2) a hobgoblin corpse (skeletalised by now) (60, -6, D:2) a +0 club a +0 short sword (61, -40, D:2) a +0 sling (61, -36, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 9, D:3) a hobgoblin skeleton (7, 8, D:3) a +0 club a goblin skeleton (9, 25, D:3) an adder corpse (skeletalised by now) (11, 9, D:3) an iguana skeleton (15, 33, D:3) a +0 scythe a +0 robe (16, 0, D:3) a +0 robe (20, 23, D:3) a +0 dagger a +0 sling a +2 dagger of venom a goblin skeleton (23, 1, D:3) a +0 leather armour (33, 2, D:3) an adder corpse (skeletalised by now) (33, 8, D:3) a +0 partisan (33, 29, D:3) a +0 ring mail (34, 3, D:3) a +0 mace (34, 28, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (35, 28, D:3) a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 18, D:3) a +0 club a +3 leather armour a wand of charming (3) the goblin corpse of Ijyb (skeletalised by now) (37, 28, D:3) a +0 club (38, 18, D:3) a quokka corpse (skeletalised by now) (43, 26, D:3) a +0 short sword Level 4 of the Dungeon (8, -5, D:4) a +0 rapier (10, 5, D:4) a staff of earth (21, -27, D:4) a hobgoblin skeleton (26, -12, D:4) a hound skeleton (34, -31, D:4) a +0 dagger a kobold corpse (skeletalised by now) (34, -12, D:4) a +0 robe (34, -6, D:4) a +0 scale mail (45, -19, D:4) the scarab talisman of the Eternal Fruit {Harm *Slow rCorr Stlth+} [scarab talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (49, -26, D:4) a maw talisman (49, -21, D:4) a +4 flail of protection a +0 scale mail (49, -12, D:4) a +0 leather armour Level 5 of the Dungeon (3, -2, D:5) a hound corpse (19, -10, D:5) a +0 club a +0 leather armour a +0 chain mail an orc corpse (23, -17, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (24, -20, D:5) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) a hound corpse (skeletalised by now)