genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (5, 3, D:1) a +0 short sword a kobold corpse (15, 19, D:1) an inkwell talisman (16, -8, D:1) a ball python corpse (22, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 34, D:1) a bat skeleton (25, 20, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, -8, D:1) a bat corpse (skeletalised by now) (30, 24, D:1) a quokka corpse (skeletalised by now) (32, 7, D:1) a +0 short sword a +0 dagger a kobold skeleton (34, -3, D:1) a quill talisman (38, -13, D:1) a +0 spear (38, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -10, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (6, -6, D:2) a quokka corpse (7, -7, D:2) a +0 whip 4 stones (7, 11, D:2) an adder corpse (8, -9, D:2) a +0 whip (9, 11, D:2) a potion of ambrosia (10, -9, D:2) a +0 dagger a goblin corpse (12, 6, D:2) a parchment of Leda's Liquefaction