genes Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (3, 4, D:1) a +0 club (9, 15, D:1) a ball python corpse (10, 1, D:1) a +0 club (10, 3, D:1) a +0 short sword (18, -4, D:1) a +0 whip (25, 0, D:1) a +0 ring mail (31, 7, D:1) a +0 short sword (38, 24, D:1) a bat corpse (skeletalised by now) (44, 3, D:1) a jackal corpse (skeletalised by now) (44, 4, D:1) a jackal corpse (skeletalised by now) (45, 3, D:1) a ball python corpse (skeletalised by now) (47, 27, D:1) a quill talisman (58, 21, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (0, 8, D:2) 12 gold pieces (0, 10, D:2) a parchment of Death Channel (1, 6, D:2) a ribbon worm corpse (2, 8, D:2) a +0 mace (2, 11, D:2) a +0 ring mail (5, 18, D:2) a +0 long sword (13, 19, D:2) a +0 short sword 2 stones a kobold corpse (21, 13, D:2) a +0 dagger (24, 6, D:2) a bat corpse