genes Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 35, D:1) a ball python corpse (skeletalised by now) (4, 18, D:1) a +0 club (5, 18, D:1) a frilled lizard skeleton (6, -9, D:1) a quill talisman (24, 12, D:1) a quokka skeleton (26, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 34, D:1) a +0 dagger a kobold skeleton (33, 35, D:1) a +0 dagger 4 stones a kobold skeleton a rat skeleton (37, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -1, D:1) a frilled lizard corpse (skeletalised by now) (44, -8, D:1) a quokka corpse (skeletalised by now) (57, 37, D:1) 2 flux baubles Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, 10, D:2) a +0 dagger (11, -14, D:2) a poisoned dart (12, -13, D:2) a poisoned dart (13, -13, D:2) a curare-tipped dart (14, -13, D:2) a +0 short sword a +0 ring mail (16, 22, D:2) a jackal corpse (skeletalised by now) (19, -4, D:2) a +0 orcbow (26, 2, D:2) a +0 leather armour (26, 13, D:2) a +0 dagger (27, -3, D:2) an adder corpse