genes Level 1 of the Dungeon (1, -5, D:1) a +0 dagger (7, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 12, D:1) a +0 dagger (11, 40, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -4, D:1) a frilled lizard corpse (15, 33, D:1) a ball python corpse (skeletalised by now) (16, 1, D:1) a +0 dagger (17, 1, D:1) a bat corpse (19, 21, D:1) a +0 sling (28, 31, D:1) a +0 dagger (28, 32, D:1) a +0 dagger (37, 21, D:1) a rat skeleton (38, 22, D:1) a +0 dagger a kobold skeleton (46, 13, D:1) a rat skeleton (49, 1, D:1) a +0 dagger 4 stones (51, 37, D:1) a bat corpse (skeletalised by now) (52, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 13, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, 6, D:2) 14 gold pieces (3, 10, D:2) a +0 club (9, 5, D:2) a ball python corpse (9, 6, D:2) a +0 short sword 2 stones (10, 4, D:2) an adder corpse (10, 6, D:2) a +0 broad axe a goblin corpse