genes Level 1 of the Dungeon (3, 38, D:1) a +0 club (4, 20, D:1) a rat corpse (skeletalised by now) (10, 20, D:1) a +0 sling (17, 51, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -2, D:1) an orb of pyromania (19, 9, D:1) a goblin corpse (skeletalised by now) (21, 31, D:1) a hobgoblin corpse (skeletalised by now) (24, 10, D:1) a +0 dagger 4 stones (28, 48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 11, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (38, 18, D:1) a rat corpse (38, 43, D:1) a jackal corpse (skeletalised by now) (41, 23, D:1) a hobgoblin corpse (42, 7, D:1) a +0 whip (58, 4, D:1) a ball python corpse Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 9, D:2) the +2 buckler of Pan-Flutes {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (unseen) (3, 4, D:2) a quokka corpse (16, 0, D:2) 4 large rocks