genes Level 1 of the Dungeon (5, 3, D:1) a bat corpse (skeletalised by now) (6, 37, D:1) a ball python corpse (skeletalised by now) (9, 36, D:1) a +0 whip (13, -8, D:1) a +0 long sword (17, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 30, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, -6, D:1) a +0 ring mail (18, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -19, D:1) a +0 short sword 2 stones (21, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -7, D:1) a ball python corpse (skeletalised by now) (33, 26, D:1) a +0 club (43, 19, D:1) a +0 whip (60, 3, D:1) 2 flux baubles Level 2 of the Dungeon (1, -4, D:2) a parchment of Sandblast (5, 5, D:2) a +0 dagger (6, 6, D:2) a +0 sling (8, 12, D:2) a frilled lizard corpse (9, 14, D:2) a jackal corpse (10, -10, D:2) a +0 dagger (10, 13, D:2) a +0 club (10, 16, D:2) a +0 club a goblin corpse (21, 4, D:2) a frilled lizard skeleton (24, 11, D:2) an adder skeleton (41, 24, D:2) a +0 plate armour (42, 24, D:2) a bat corpse (43, 23, D:2) a bat corpse