genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 7, D:1) a +0 robe (12, -12, D:1) a quokka corpse (skeletalised by now) (14, -19, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (14, -2, D:1) a +0 dagger (14, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 7, D:1) an orb of mayhem (17, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -20, D:1) a hobgoblin corpse (skeletalised by now) (29, -9, D:1) a +0 short sword (34, -15, D:1) a hobgoblin skeleton (35, 15, D:1) a bat corpse (skeletalised by now) (36, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 15, D:1) a quokka corpse (skeletalised by now) (40, 19, D:1) a +0 dagger (48, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion 4 stones a kobold corpse (skeletalised by now) (4, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 6, D:2) a +0 dagger (12, 24, D:2) a +0 rapier (28, 20, D:2) a +0 whip a kobold corpse (skeletalised by now) (38, 34, D:2) a +0 club a +0 sling (39, 5, D:2) the felid corpse of Natasha (39, 12, D:2) a dart slug corpse a hobgoblin corpse (41, 35, D:2) a hobgoblin corpse (skeletalised by now) (42, 14, D:2) a dart slug corpse (52, 12, D:2) a +0 mace