genes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 19, D:1) a bat corpse (skeletalised by now) (8, 2, D:1) a +0 robe (23, 11, D:1) a +0 dagger a goblin skeleton (24, -4, D:1) a bat skeleton (24, 9, D:1) a bat skeleton (25, 7, D:1) a +0 dagger (26, 7, D:1) a bat skeleton (26, 12, D:1) a ball python corpse (skeletalised by now) (27, 28, D:1) a +0 club (28, 15, D:1) a parchment of Ensorcelled Hibernation (30, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 31, D:1) a bat corpse (skeletalised by now) (32, 31, D:1) a +0 robe (34, -5, D:1) a quokka corpse (skeletalised by now) (37, 3, D:1) a hobgoblin skeleton (39, 19, D:1) a +0 leather armour (48, 21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) a +0 club (1, 0, D:2) a +0 spear (2, 0, D:2) a +0 halberd (2, 2, D:2) a +0 dagger a +0 club (2, 3, D:2) a +0 dagger a +0 dagger a +0 whip a +0 animal skin a +0 helmet (3, 0, D:2) a +0 whip (5, 2, D:2) a +0 dagger (18, -12, D:2) a +0 dagger (21, -3, D:2) a +0 robe (21, 3, D:2) a +0 club (28, 10, D:2) a +0 whip (28, 13, D:2) a +0 robe a +0 club (28, 38, D:2) a +0 club (51, 19, D:2) 2 javelins (52, -2, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) 19 gold pieces (7, -2, D:3) 6 gold pieces a +0 short sword (7, 9, D:3) a +0 trident (13, -3, D:3) a +0 pair of boots a +0 scale mail a +2 leather armour a +0 dagger (15, -3, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 scale mail a +0 club a +0 whip