genes Level 1 of the Dungeon (0, 22, D:1) the inkwell talisman "Deagh" {*Slow rCorr Dex+2 Slay+2} [inkwell talisman] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (5, -17, D:1) a jackal corpse (skeletalised by now) (14, 6, D:1) a hobgoblin skeleton (21, -15, D:1) a +0 leather armour (21, -8, D:1) a jackal corpse (skeletalised by now) (21, 19, D:1) 5 stones a +0 dagger (24, 24, D:1) a +0 club (28, -24, D:1) a +0 dagger (31, -4, D:1) a +0 hand axe (36, -10, D:1) a rat skeleton (46, -24, D:1) a +0 whip (47, -24, D:1) a +0 club (47, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -16, D:1) the felid corpse of Natasha (skeletalised by now) Level 2 of the Dungeon [Shop] Igizudul's Armour Shoppe the +10 tower shield of Ignorance {rN+ Int-4} (668 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +2 leather armour of poison resistance (176 gold) a +0 robe (9 gold) an orb of energy (132 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (1, -7, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) (5, -9, D:2) a +0 dagger of freezing a quokka corpse (skeletalised by now) (19, 6, D:2) a +0 hand axe (20, 18, D:2) an adder corpse (skeletalised by now) (22, 18, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (36, -6, D:2) a +0 hand axe (37, -4, D:2) a quill talisman (43, -10, D:2) the +4 leather armour of Freedom {*Silence rPois Str+3 Dex+3} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 24, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, 9, D:3) a +0 war axe a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (24, 30, D:3) a +0 dagger a +0 scale mail a jackal corpse (skeletalised by now) (24, 31, D:3) a jackal corpse (skeletalised by now) (24, 39, D:3) 4 large rocks (25, 31, D:3) a +0 dagger (27, 26, D:3) 3 atropa-tipped darts (28, 32, D:3) a bat corpse (skeletalised by now) (34, 30, D:3) 5 poisoned darts (35, 7, D:3) a +0 dagger (39, 10, D:3) a +0 club (39, 37, D:3) a +0 flail a +0 leather armour a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (40, 37, D:3) a +0 flail a +0 flail a +0 hand axe a +0 club an orc corpse (skeletalised by now) (51, 40, D:3) a +0 long sword (62, 2, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (2, 15, D:4) 7 gold pieces (4, 4, D:4) 6 gold pieces a +0 flail a +0 chain mail (5, 5, D:4) 16 gold pieces a +0 club a +0 leather armour (7, 9, D:4) a scroll of immolation