genes Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 leather armour (5, -26, D:1) a rat corpse (skeletalised by now) (9, 21, D:1) a +0 robe (18, -4, D:1) an orb of attunement (20, -4, D:1) a +0 short sword (55, 16, D:1) a frilled lizard skeleton Level 2 of the Dungeon (2, -1, D:2) a bat corpse (skeletalised by now) (3, -6, D:2) a +0 robe (4, -20, D:2) a +0 leather armour (5, -6, D:2) a frilled lizard corpse (skeletalised by now) (9, 10, D:2) a poisoned dart (11, -29, D:2) a +0 club a kobold corpse (skeletalised by now) (12, -28, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, -28, D:2) a ball python corpse (skeletalised by now) (15, 6, D:2) a +0 ring mail (25, -18, D:2) an adder corpse (26, -24, D:2) a +0 rapier (27, -28, D:2) a +0 mace (36, -17, D:2) a ribbon worm corpse (37, -18, D:2) a +0 dagger (40, -27, D:2) a rat corpse