genes Level 1 of the Dungeon (1, -1, D:1) a frilled lizard skeleton (10, -5, D:1) a +0 dagger a goblin skeleton (15, -5, D:1) a +0 leather armour (16, 10, D:1) a +0 sling (19, 12, D:1) a rat corpse (skeletalised by now) (21, -5, D:1) a +0 club (22, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -1, D:1) 3 large rocks (28, 23, D:1) a +0 club (31, 18, D:1) a +0 rapier Level 2 of the Dungeon (12, -4, D:2) a +0 short sword a ribbon worm corpse (21, 6, D:2) a +0 dagger (42, 13, D:2) a book of Displacement (43, 15, D:2) 13 gold pieces (52, -3, D:2) a quokka corpse (53, -6, D:2) a +0 plate armour (58, 0, D:2) a ball python corpse Level 3 of the Dungeon