genes Level 1 of the Dungeon (17, -10, D:1) a quokka corpse (skeletalised by now) (20, 20, D:1) a ball python skeleton (21, -10, D:1) a +0 spear (25, 4, D:1) a +0 club (25, 14, D:1) a +0 hand axe (25, 15, D:1) a ball python skeleton (42, 1, D:1) a storm talisman (47, -14, D:1) a +0 leather armour (49, -13, D:1) a +0 leather armour (51, 0, D:1) a +0 leather armour (57, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -11, D:2) a +0 mace (3, 5, D:2) 5 atropa-tipped darts (5, 13, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (28, -31, D:2) a +0 club (30, -31, D:2) a +0 spear (30, -30, D:2) a bat corpse (skeletalised by now) (32, -17, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (6, -7, D:3) a +0 club (15, 0, D:3) a +0 dagger a goblin corpse (30, -8, D:3) a +0 dagger 5 stones (31, -8, D:3) a +0 short sword 3 stones a kobold corpse (32, -23, D:3) an adder corpse