genes Level 1 of the Dungeon (15, 9, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (15, 32, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, 0, D:1) a ball python corpse (skeletalised by now) (17, 15, D:1) a +3 whip (17, 20, D:1) a +0 spear (29, 34, D:1) a hobgoblin corpse (skeletalised by now) (46, 20, D:1) a ball python corpse (skeletalised by now) (46, 35, D:1) a bat corpse (skeletalised by now) (47, 35, D:1) a hobgoblin corpse (skeletalised by now) (48, 29, D:1) a +0 leather armour (53, 10, D:1) a +0 sling (53, 30, D:1) a +0 leather armour (58, 19, D:1) a rat skeleton (60, 34, D:1) a bat corpse (skeletalised by now) (62, 26, D:1) a +0 whip a stone (62, 33, D:1) a medusa talisman Level 2 of the Dungeon (1, -2, D:2) a +0 ring mail (2, -1, D:2) a +0 club a +0 ring mail (7, -8, D:2) a +0 quarterstaff (9, -10, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) a +0 ring mail (16, -28, D:2) a +0 dagger (20, 15, D:2) a +0 club 5 stones (20, 16, D:2) a bat corpse (21, 15, D:2) a ball python corpse (23, -7, D:2) a ball python corpse (skeletalised by now) (47, 8, D:2) a +0 cloak (49, 6, D:2) a +0 club