genes Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (21, -36, D:1) a frilled lizard corpse (skeletalised by now) (22, -36, D:1) a kobold corpse (skeletalised by now) (24, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -36, D:1) a hobgoblin corpse (skeletalised by now) (28, -20, D:1) a +0 leather armour (35, -39, D:1) a +0 dagger of protection a kobold corpse (skeletalised by now) (36, -18, D:1) a rat corpse (skeletalised by now) (46, -23, D:1) a +1 dagger of protection (47, -34, D:1) a +0 falchion (48, 1, D:1) a hobgoblin corpse (skeletalised by now) (51, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a jackal corpse a jackal corpse (12, -13, D:2) a +0 dagger (23, -9, D:2) a rat corpse (25, 16, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (25, 17, D:2) a +0 dagger a +0 club a hobgoblin corpse a goblin corpse (26, 17, D:2) a +0 dagger 5 stones a +0 club a +0 club a +0 club a +0 dagger a goblin corpse a goblin corpse a frilled lizard corpse (27, 16, D:2) a rat corpse (27, 17, D:2) 8 gold pieces (39, 19, D:2) an adder corpse (40, 26, D:2) a +0 short sword