genes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -11, D:1) a rat corpse (skeletalised by now) (5, -27, D:1) a +0 whip (5, 8, D:1) a +0 robe (7, -33, D:1) a +0 pair of boots (10, -10, D:1) a +0 ring mail (17, -15, D:1) a +0 short sword (18, -27, D:1) a frilled lizard skeleton (24, -24, D:1) a +0 club a goblin skeleton (25, -12, D:1) a +0 sling (25, -7, D:1) a +0 dagger a goblin skeleton (28, -6, D:1) a +0 whip a kobold skeleton (30, -34, D:1) a +0 dagger (34, -32, D:1) a bat corpse (skeletalised by now) (39, -5, D:1) a +0 whip (40, -21, D:1) a rat corpse (skeletalised by now) (41, -17, D:1) a +0 robe (46, -35, D:1) 4 poisoned darts (46, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces