genes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (14, -16, D:1) a hobgoblin skeleton (20, -23, D:1) a +0 club (20, 17, D:1) a +0 dagger (24, 16, D:1) a bat skeleton (25, 12, D:1) a +0 dagger a goblin skeleton (28, -2, D:1) a +0 club (28, 9, D:1) 4 stones a +0 dagger a jackal skeleton a jackal skeleton a kobold skeleton a hobgoblin skeleton a jackal skeleton (31, -12, D:1) a +0 club (31, -10, D:1) a hobgoblin corpse (skeletalised by now) (36, -24, D:1) a hobgoblin corpse (skeletalised by now) (43, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (52, 2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (12, 14, D:2) a +0 whip