genes Level 1 of the Dungeon (5, -18, D:1) a +0 dagger (6, -23, D:1) a +0 dagger (7, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 18, D:1) 3 flux baubles (8, -32, D:1) a +0 club (18, -37, D:1) a rat corpse (skeletalised by now) (21, 9, D:1) a +0 club (25, 5, D:1) a +0 trident (28, 2, D:1) a rat corpse (skeletalised by now) (30, -7, D:1) an orb of stardust (31, -15, D:1) a +1 dagger (34, -11, D:1) a frilled lizard skeleton (35, -11, D:1) a +2 trident of protection (36, -34, D:1) an orb of mayhem (37, -8, D:1) a +0 club 3 stones (39, -9, D:1) a rat skeleton (44, -19, D:1) a bat corpse (47, -4, D:1) a +0 mace (48, -7, D:1) a +0 dagger (48, 1, D:1) a hobgoblin skeleton Level 2 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (1, 4, D:4) a +0 ring mail (3, 19, D:4) a +0 club a +0 sling