genes Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -1, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a hobgoblin corpse (skeletalised by now) (14, -20, D:1) a +0 spear (16, -12, D:1) a +0 robe (27, -14, D:1) a +0 whip (28, -15, D:1) a rat corpse (skeletalised by now) (28, -14, D:1) a +0 short sword a stone (32, 4, D:1) a +0 dagger a +0 whip 2 stones a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, -17, D:1) a bat skeleton (35, -34, D:1) 5 gold pieces (35, -1, D:1) 6 poisoned darts (36, -34, D:1) 14 gold pieces (36, -28, D:1) a scroll of amnesia (37, -34, D:1) 2 gold pieces (37, -33, D:1) 10 gold pieces (40, -2, D:1) a hobgoblin skeleton (44, -17, D:1) a +0 falchion Level 2 of the Dungeon (4, -11, D:2) a +0 chain mail (6, 25, D:2) an adder corpse (skeletalised by now) (7, 25, D:2) a +0 rapier a +0 hand axe (8, -1, D:2) a +0 dagger a goblin skeleton (9, -1, D:2) a +0 robe an adder skeleton (23, 0, D:2) a parchment of Vampiric Draining (24, -16, D:2) a +0 robe (26, 24, D:2) a +0 short sword (26, 25, D:2) a rat corpse (skeletalised by now) (33, 29, D:2) a hobgoblin corpse (skeletalised by now) (38, -13, D:2) a staff of fire (49, -1, D:2) a +0 leather armour (58, 23, D:2) a +0 dagger (59, 24, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (59, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 26, D:2) a +0 club a +0 animal skin a +0 helmet a +0 sling a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (20, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a stone (1, 2, D:4) a stone (7, 4, D:4) a +0 rapier (15, -15, D:4) a +0 short sword 2 stones (21, 0, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (25, -23, D:4) a +0 club a goblin corpse (skeletalised by now) (33, -21, D:4) a +0 hand axe 2 boomerangs (38, -4, D:4) a ball python corpse (skeletalised by now) (45, -17, D:4) a hound skeleton (46, 9, D:4) a +0 club (50, 12, D:4) a +0 dagger (62, 7, D:4) a +0 buckler (62, 8, D:4) a +0 club Level 5 of the Dungeon [Shop] Sehoxori's Antique Weapon Boutique a +1 battleaxe of freezing (675 gold) a +0 morningstar (162 gold) a +0 club (13 gold) a +0 shortbow (81 gold) a +0 sling (40 gold) the +4 dire flail of the Shouting Pariah {drain, rPois rF- Dex+3} (1066 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 whip "Xookhlarch" {holy, rF+ rC+ Str-4 Int+2} (710 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword of freezing (199 gold) a +0 long sword (94 gold) (0, 0, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (10, -26, D:5) a +0 club (11, -26, D:5) a +0 whip a +0 whip (12, -27, D:5) a +0 spear a gnoll corpse (skeletalised by now) (14, -34, D:5) an iguana corpse (skeletalised by now) (17, 0, D:5) an iguana corpse (skeletalised by now) a hound corpse (skeletalised by now) (31, 0, D:5) a +0 battleaxe a +0 robe (47, -11, D:5) an iguana corpse (skeletalised by now) (48, -19, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (40, 22, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 22, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (41, 23, D:6) a +0 mace an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ummaopn's Book Boutique a parchment of Lesser Beckoning (105 gold) a parchment of Olgreb's Toxic Radiance (175 gold) a parchment of Ensorcelled Hibernation (105 gold) a parchment of Static Discharge (105 gold) a parchment of Fireball (210 gold) a parchment of Forge Monarch Bomb (245 gold) a parchment of Fortress Blast (245 gold) a parchment of Orb of Destruction (280 gold) a parchment of Brom's Barrelling Boulder (175 gold) (1, -17, D:7) a +0 dagger (2, -16, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 robe an orc corpse (skeletalised by now) (0, 6, D:8) a +0 dagger (10, -9, D:8) a yak corpse (skeletalised by now) (10, -8, D:8) a yak corpse (skeletalised by now) (37, -25, D:8) the +4 mace "Kisy" {freeze, Will+} Will+: It increases your willpower. It cannot be enchanted further. Level 9 of the Dungeon (3, -32, D:9) a +0 giant spiked club a +0 robe (4, -29, D:9) a +0 long sword (5, -29, D:9) a +0 leather armour (25, -32, D:9) a +0 dagger a +0 robe a +0 war axe a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the human corpse of Harold (skeletalised by now) (26, -32, D:9) a +0 morningstar of protection a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (34, -32, D:9) a +0 falchion (41, -7, D:9) the +6 mace "Qusaps" {freeze, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 flail an orc corpse (skeletalised by now) (1, 0, D:10) a +0 dagger a +0 robe a +0 ring mail a +2 flail of protection an orc corpse (skeletalised by now) (2, 2, D:10) a +0 plate armour (still there?) a +0 hand axe (still there?) a +0 scale mail (still there?) a +1 mace of protection (still there?) an orc corpse (skeletalised by now) (still there?) (4, 0, D:10) a warg skeleton (5, 2, D:10) a +0 chain mail (11, 6, D:10) 2 boomerangs (20, -29, D:10) a +0 plate armour a +0 dire flail a +0 orcbow an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (21, -29, D:10) 7 poisoned darts a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword of draining a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 0, D:10) a +0 shortbow (41, -40, D:10) a +0 short sword an orc corpse (skeletalised by now) (41, -39, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, -40, D:10) a +0 flail a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 11 of the Dungeon (2, 0, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (3, 20, D:11) a yak corpse (skeletalised by now) (4, 20, D:11) a yak corpse (skeletalised by now) (20, -1, D:11) a +0 chain mail Level 1 of the Orcish Mines [Shop] Limm's Jewellery Boutique a ring of protection from fire (unknown) (400 gold) a +4 ring of protection (unknown) (576 gold) the ring "Ficwar" {+Blink Will+ rCorr Dex-4 SInv} (646 gold) [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a ring of resist corrosion (unknown) (320 gold) a ring of wizardry (480 gold) (1, 19, Orc:1) a +0 halberd a +0 chain mail (1, 20, Orc:1) a +0 falchion an orc corpse (skeletalised by now) (2, 19, Orc:1) a +0 mace a +0 leather armour (2, 20, Orc:1) a +0 trident an orc corpse (skeletalised by now) (7, -4, Orc:1) a +0 battleaxe a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (9, -8, Orc:1) a +0 dagger a +0 robe (9, -5, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, 11, Orc:1) a +0 leather armour a +0 short sword an orc skeleton (16, 11, Orc:1) a +2 heavy hand axe (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (17, 9, Orc:1) a +0 ring mail a +0 club (17, 11, Orc:1) a +0 troll leather armour a +0 plate armour a +0 battleaxe an orc skeleton a troll skeleton (18, 9, Orc:1) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (18, 10, Orc:1) a +0 halberd a +0 plate armour (18, 11, Orc:1) a +0 chain mail a +0 glaive an orc skeleton (20, 12, Orc:1) a +0 hand axe an orc skeleton Level 2 of the Orcish Mines (4, 43, Orc:2) a +0 troll leather armour a troll corpse (skeletalised by now) (29, 16, Orc:2) a +0 dagger a +0 robe an orc corpse (30, 16, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (16, -10, Lair:1) a wyvern corpse (skeletalised by now) (41, 36, Lair:1) a dream sheep corpse (skeletalised by now) (43, -10, Lair:1) a death yak corpse (skeletalised by now) (43, 35, Lair:1) a dream sheep corpse (skeletalised by now) (45, -9, Lair:1) a polar bear corpse (skeletalised by now) (52, 46, Lair:1) a +0 hand axe (54, 41, Lair:1) the +2 ring mail of the Jackalope {MP+4} MP+4: It affects your magic capacity (+4). It cannot be enchanted further. Level 2 of the Lair of Beasts (10, 17, Lair:2) a +0 glaive of protection 5 javelins a +0 chain mail of willpower (29, -3, Lair:2) a black bear corpse (skeletalised by now) (34, -7, Lair:2) a +2 dagger of venom (still there?) a +0 robe (still there?) the orc corpse of Nergalle (skeletalised by now) (still there?) (34, 13, Lair:2) a bog body skeleton (38, 36, Lair:2) a hydra corpse (skeletalised by now) Level 3 of the Lair of Beasts (1, -22, Lair:3) a bullfrog corpse (skeletalised by now) (14, -12, Lair:3) a bullfrog skeleton (14, -1, Lair:3) a +0 spear (56, -42, Lair:3) a komodo dragon corpse (skeletalised by now) (56, 6, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (7, -28, Lair:4) a blink frog corpse (skeletalised by now) (16, -10, Lair:4) a blink frog corpse (skeletalised by now) (17, -11, Lair:4) the +10 quarterstaff "Wunuof" {drain, rElec Str+4 Int+5} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (29, -33, Lair:4) a cane toad corpse (skeletalised by now) (29, 10, Lair:4) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (30, -33, Lair:4) a komodo dragon corpse (skeletalised by now) (31, -26, Lair:4) the +1 chain mail "Aqyprorr" {rElec rF- Str+2 Int+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (31, -10, Lair:4) an elephant skeleton a cane toad skeleton (36, 11, Lair:4) a +0 club (44, -23, Lair:4) a +0 partisan Level 5 of the Lair of Beasts (7, -23, Lair:5) a sea snake corpse (skeletalised by now) (8, -21, Lair:5) a +3 great mace of draining (27, 0, Lair:5) a +7 partisan (27, 2, Lair:5) a +0 short sword of protection (27, 3, Lair:5) a +0 sling of freezing (unseen) (28, 3, Lair:5) the +9 halberd "Tezuume" {speed, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, 1, Lair:5) a parchment of Silence (32, -26, Lair:5) a komodo dragon corpse (skeletalised by now) (32, -25, Lair:5) an elephant corpse (skeletalised by now) (32, 23, Lair:5) a cane toad corpse (skeletalised by now) (33, -28, Lair:5) a cane toad corpse (skeletalised by now) (34, -27, Lair:5) a komodo dragon corpse (skeletalised by now) (34, -26, Lair:5) a blink frog corpse (skeletalised by now) (45, 10, Lair:5) a blink frog corpse (skeletalised by now) (49, 28, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 long sword of Ragihirgh {antimagic, Bane +Blink rPois rC-} Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (1, 8, Slime:5) the +0 leather armour of Light {Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (17, -8, Slime:5) the +7 bardiche "Kugouly" {speed, rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen)