genes Level 1 of the Dungeon (15, 26, D:1) a +0 dagger 4 stones (17, 25, D:1) 3 poisoned darts (23, 2, D:1) a +0 mace (30, -7, D:1) a +0 whip (33, 9, D:1) 4 large rocks (33, 20, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 15, D:2) a +0 dagger (11, 16, D:2) a ball python corpse (skeletalised by now) (12, -2, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -1, D:2) a rat corpse (skeletalised by now) (13, -25, D:2) a parchment of Foxfire (13, -1, D:2) a rat corpse (skeletalised by now) (14, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 6, D:2) a +0 short sword 5 stones (25, 7, D:2) a +1 mace a +0 leather armour (27, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 0, D:2) a +0 dagger (30, 8, D:2) an inkwell talisman (31, 15, D:2) an adder corpse (skeletalised by now) (40, 8, D:2) a hobgoblin skeleton (47, 1, D:2) a +0 club (50, -3, D:2) a +0 club (50, -2, D:2) an adder corpse (skeletalised by now) (53, 18, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (56, 13, D:2) a bat corpse (skeletalised by now) (59, 29, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the orb "Qyfexuj" {Pyromania, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, -10, D:3) a ball python corpse (19, -24, D:3) a +0 club a boomerang a +0 club