genes Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (10, -9, D:1) a +0 leather armour (12, -1, D:1) a jackal skeleton a bat skeleton (12, 0, D:1) a +0 club a goblin skeleton (18, 13, D:1) a +0 leather armour (21, -3, D:1) a +0 short sword (21, 2, D:1) a ball python corpse (22, -6, D:1) a +0 robe (26, 21, D:1) a ball python skeleton (36, 18, D:1) a +0 dagger a rat skeleton (43, 30, D:1) a +0 dagger (44, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of draining a +0 leather armour