genes Level 1 of the Dungeon (3, -37, D:1) a +0 dagger a goblin corpse (9, -11, D:1) a +0 club (12, -12, D:1) a frilled lizard corpse (skeletalised by now) (14, 3, D:1) a +0 short sword 2 stones (19, -31, D:1) a +0 dagger a goblin skeleton (21, -33, D:1) a +0 dagger (21, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -7, D:1) a jackal skeleton a jackal skeleton (27, -31, D:1) a ball python corpse (skeletalised by now) (33, -2, D:1) a +0 club a goblin skeleton (36, -19, D:1) a +0 robe (37, 2, D:1) a jackal skeleton (41, -18, D:1) a +0 club 4 stones a +0 whip (41, -17, D:1) a +0 dagger (42, -18, D:1) a +0 dagger (43, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse a jackal corpse (0, 1, D:2) 15 gold pieces (0, 2, D:2) a +0 club an adder corpse (1, 0, D:2) a jackal corpse