genes Level 1 of the Dungeon (5, 5, D:1) a +0 pair of boots (6, 13, D:1) a quokka corpse (skeletalised by now) (11, 8, D:1) a +0 dagger a goblin skeleton (15, -6, D:1) a +1 devious dagger (23, 3, D:1) 5 boomerangs (28, 6, D:1) a +0 dagger a kobold skeleton (28, 7, D:1) a +0 club (34, 2, D:1) a +0 chain mail (38, 5, D:1) a +0 dagger (38, 11, D:1) a bat corpse (skeletalised by now) (47, 2, D:1) a +0 short sword (50, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -20, D:2) a hobgoblin skeleton (3, -18, D:2) a ball python skeleton (6, -3, D:2) a jackal corpse (skeletalised by now) (7, -22, D:2) a +0 dagger (7, -13, D:2) a +0 dagger 5 stones (7, -3, D:2) a jackal corpse (skeletalised by now) (9, -6, D:2) a jackal skeleton (16, -24, D:2) a +0 dagger (16, -21, D:2) a +0 chain mail (17, -12, D:2) a +0 club (18, -30, D:2) a frilled lizard skeleton (21, -24, D:2) a +0 sling (22, -4, D:2) a +0 dagger (25, -19, D:2) a bat skeleton (29, -10, D:2) a +0 heavy halberd a gnoll corpse (35, -7, D:2) a rat corpse (skeletalised by now) (42, -5, D:2) a +0 club (43, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -25, D:2) a +0 spear a gnoll corpse (43, -15, D:2) a +0 flail a gnoll corpse (skeletalised by now) (47, -21, D:2) a +0 sling Level 3 of the Dungeon (10, 0, D:3) the ring "Poukil" {rElec rF- rCorr Str-5 Int+7} [ring of resist corrosion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -2, D:6) a +0 dagger a +0 robe (4, -1, D:6) a +0 dagger an orc corpse