genes Level 1 of the Dungeon (10, -45, D:1) a bat skeleton (12, -11, D:1) a +0 dagger a hobgoblin skeleton a jackal skeleton a jackal skeleton a hobgoblin skeleton (31, -22, D:1) a quokka corpse (skeletalised by now) (38, -49, D:1) a +0 short sword (41, -19, D:1) a +0 spear (42, -50, D:1) a +0 robe a human skeleton (57, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (2, 0, D:2) a dart slug corpse (5, 14, D:2) a hobgoblin corpse (6, 15, D:2) a rat corpse (19, 18, D:2) a bat corpse (20, 3, D:2) a bat corpse (24, 1, D:2) a +0 mace (26, 3, D:2) a +0 robe (27, 7, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, -5, D:2) a ball python corpse (36, 36, D:2) a +0 robe