genes Level 1 of the Dungeon (6, 22, D:1) a bat corpse (skeletalised by now) (8, 34, D:1) a bat corpse (skeletalised by now) (12, 42, D:1) a +0 dagger (16, 5, D:1) a +0 spear (23, 24, D:1) a ball python skeleton (26, 9, D:1) a quokka corpse (skeletalised by now) (36, 11, D:1) a bat corpse (skeletalised by now) (37, 25, D:1) a +0 dagger Level 2 of the Dungeon (14, 1, D:2) 2 potions of heal wounds (22, -16, D:2) a ring of see invisible (27, -15, D:2) a +1 pair of gloves (30, 6, D:2) a hobgoblin corpse (32, 7, D:2) a +0 long sword