genes Level 1 of the Dungeon (6, 19, D:1) a ball python corpse (skeletalised by now) (9, 7, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a +0 robe (24, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -5, D:1) a ball python corpse (skeletalised by now) (30, 1, D:1) a ball python corpse (skeletalised by now) (34, 10, D:1) a +0 club (39, 12, D:1) a +0 dagger (40, 13, D:1) a +1 short sword of speed (41, 17, D:1) a +0 leather armour (51, -7, D:1) an orb of light (52, -9, D:1) a +0 dagger (52, -8, D:1) a +0 short sword (62, 21, D:1) a +0 whip Level 2 of the Dungeon (5, -7, D:2) an adder corpse (22, 13, D:2) a +0 club a goblin skeleton (24, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 4, D:2) 6 boomerangs (40, 21, D:2) a +0 whip (48, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, -7, D:3) a bat corpse (16, -3, D:3) a +0 short sword (17, -11, D:3) a potion of enlightenment (18, -12, D:3) 2 flux baubles (18, -10, D:3) a +0 leather armour (19, -11, D:3) a parchment of Kinetic Grapnel