genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (15, 10, D:1) a rat corpse (skeletalised by now) (17, 26, D:1) a +0 mace (21, 23, D:1) a +0 ring mail (27, 8, D:1) a +0 war axe (33, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -9, D:1) a +0 whip (44, 9, D:1) a rat skeleton (47, -3, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +1 pair of boots of earth (1, 4, D:2) 2 flux baubles (4, -9, D:2) a bat corpse (skeletalised by now) (12, -12, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 4, D:2) a +0 ring mail (24, -12, D:2) a bat corpse (skeletalised by now) (43, -5, D:2) a hobgoblin corpse (skeletalised by now) (49, -22, D:2) a +0 long sword (53, -14, D:2) a +0 spear (58, -6, D:2) a +0 dagger Level 3 of the Dungeon (2, 16, D:3) a +0 robe (18, -29, D:3) a hobgoblin corpse (47, -30, D:3) a +3 antimagic dagger a kobold corpse