genes Level 1 of the Dungeon (0, 7, D:1) a quokka corpse (skeletalised by now) (12, 34, D:1) a rat skeleton (20, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, 11, D:1) a +0 dagger (30, 13, D:1) a +0 dagger (31, 13, D:1) a +0 club a goblin skeleton (35, 19, D:1) a +0 whip 4 stones (36, 24, D:1) a +0 club (38, 1, D:1) a ball python corpse (skeletalised by now) (38, 15, D:1) a +0 short sword (48, 11, D:1) a +0 club (50, 6, D:1) a quokka skeleton (50, 9, D:1) a hobgoblin skeleton (50, 48, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (18, 1, D:2) a +0 mace (21, -30, D:2) an adder corpse (21, -27, D:2) a +0 whip (27, 21, D:2) a +0 leather armour (32, -13, D:2) a ball python corpse (34, -27, D:2) a +0 rapier (34, -8, D:2) a +0 dagger (41, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -2, D:2) a bat corpse (skeletalised by now) (48, -10, D:2) a +1 vampiric dagger a +4 dagger a kobold corpse (skeletalised by now) (48, -6, D:2) a +0 robe (48, -1, D:2) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (48, 0, D:2) a +0 club a gnoll corpse (skeletalised by now) (49, -14, D:2) a +0 club (53, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +3 hand axe "Weef" {protect, *Rage rPois rF- Will++} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (5, 9, D:3) 8 gold pieces (22, -14, D:3) an adder corpse (23, -18, D:3) 6 gold pieces (23, -2, D:3) a +0 great sword (25, -4, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse a goblin corpse a hobgoblin corpse a goblin corpse (26, -6, D:3) a +0 ring mail (49, 1, D:3) a rat corpse (56, -8, D:3) a +0 club