genes Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (14, -26, D:1) a +0 mace a +0 leather armour a +0 dagger (14, -9, D:1) a +0 spear (15, -26, D:1) a jackal corpse (skeletalised by now) (19, -15, D:1) a +0 club a goblin skeleton (20, -24, D:1) a +0 ring mail (20, -15, D:1) a frilled lizard skeleton (20, -12, D:1) a rat skeleton (21, 7, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (25, -34, D:1) a +0 whip (28, -5, D:1) 2 stones (33, -33, D:1) a +0 pair of boots (33, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 0, D:2) a +0 hand axe (5, -15, D:2) a quokka corpse (skeletalised by now) (7, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 6, D:2) a hobgoblin corpse (skeletalised by now) (23, 6, D:2) a ball python corpse (skeletalised by now) (24, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 10, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 3, D:3) a +0 whip (6, -9, D:3) a +0 spear (16, -5, D:3) a +0 club