genes Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 31, D:1) a +0 short sword (2, 38, D:1) a +0 dagger (3, 5, D:1) a quokka corpse (skeletalised by now) (15, 2, D:1) 3 poisoned darts (17, 2, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (17, 30, D:1) a bat corpse (skeletalised by now) (17, 31, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, 5, D:1) a +0 dagger (23, 29, D:1) a potion of might (26, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 35, D:1) a +0 short sword a kobold skeleton (44, 16, D:1) a +0 flail (46, 23, D:1) a +0 hand axe (53, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, 0, D:2) a +0 leather armour (5, -17, D:2) a rat skeleton (6, -3, D:2) a ball python corpse (skeletalised by now) (6, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 24, D:2) a +0 ring mail (7, -2, D:2) a +0 ring mail (7, 17, D:2) a +0 hand axe (8, -3, D:2) 2 flux baubles (8, 8, D:2) a +0 robe (8, 13, D:2) 6 poisoned darts (9, -2, D:2) a +0 war axe (13, 19, D:2) a ball python corpse (skeletalised by now) (16, 18, D:2) 4 large rocks (17, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 13, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now)