genes Level 1 of the Dungeon (1, 1, D:1) a potion of attraction (8, -10, D:1) a +0 club (9, -50, D:1) a rat corpse (10, -49, D:1) a +0 dagger a goblin corpse (11, -22, D:1) 2 potions of haste (12, -43, D:1) a bat corpse (17, -4, D:1) a +0 mace (21, -30, D:1) a +0 club (22, -56, D:1) a quokka corpse (skeletalised by now) (23, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -29, D:1) a +0 club (26, -26, D:1) a bat skeleton (27, -27, D:1) a potion of heal wounds (34, -29, D:1) a +0 dagger a goblin corpse (35, -18, D:1) 2 flux baubles (47, -40, D:1) a quokka corpse (50, -56, D:1) a +0 dagger a goblin corpse (53, -45, D:1) a +0 spear (58, -51, D:1) 8 gold pieces