genes Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 2, D:1) a +0 ring mail (0, 37, D:1) 5 poisoned darts (1, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -3, D:1) a bat corpse (skeletalised by now) (10, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -8, D:1) a ball python corpse (skeletalised by now) (12, -7, D:1) a bat corpse (skeletalised by now) (13, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -6, D:1) a +0 whip 2 stones (17, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 2, D:1) a ball python corpse (skeletalised by now) (30, -14, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -13, D:1) a ball python corpse (skeletalised by now) (31, 14, D:1) a +0 dagger (33, 16, D:1) a rat skeleton (39, -5, D:1) a potion of lignification (39, 12, D:1) a hobgoblin corpse (skeletalised by now) (40, -13, D:1) a +0 plate armour (43, -10, D:1) a ball python skeleton (44, -2, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 28, D:2) a potion of moonshine (14, 14, D:2) 3 flux baubles (16, 3, D:2) 5 boomerangs (23, 15, D:2) an inkwell talisman (30, 17, D:2) the +1 cloak of Eddunn {*Corrode rF++ Dex+3} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, 13, D:2) a +0 short sword (35, 13, D:2) a +0 club (44, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 13, D:2) a +0 great mace (46, 1, D:2) a potion of invisibility (46, 4, D:2) a potion of magic Level 3 of the Dungeon (9, -14, D:3) a +0 short sword a kobold skeleton (9, -13, D:3) 6 poisoned darts a +0 whip a +0 whip a gnoll skeleton a kobold skeleton (10, -21, D:3) a +0 trident (10, -16, D:3) a +0 scale mail a +0 war axe an orc skeleton (10, -13, D:3) a +0 short sword (10, 0, D:3) a +0 halberd a gnoll skeleton (12, -21, D:3) a potion of enlightenment (12, -20, D:3) 3 boomerangs a +0 falchion (14, -3, D:3) a +0 halberd a gnoll skeleton (18, -17, D:3) a +0 club (18, 6, D:3) an adder skeleton (19, -17, D:3) a +0 club (26, 12, D:3) a frilled lizard corpse (30, 6, D:3) a +0 spear (32, 16, D:3) a +0 robe (33, 8, D:3) a +0 hand axe (38, 2, D:3) a +0 club a goblin corpse (44, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (2, -1, D:4) 18 gold pieces