genes Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 21, D:1) a potion of attraction (12, -1, D:1) a potion of attraction (17, 16, D:1) a staff of fire (18, 18, D:1) a +0 club a goblin skeleton (20, 36, D:1) a +0 short sword a kobold skeleton (21, -2, D:1) a ring of poison resistance (24, -4, D:1) an orb of light (31, 37, D:1) 5 poisoned darts (43, 10, D:1) a frilled lizard skeleton (43, 11, D:1) a quokka skeleton (44, 12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Weolor's Armour Shoppe a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) the +3 ring mail "Ehaupsif" {rPois Dex+3 SInv} (447 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Xidwamuy's Jewellery Shoppe the ring "Jalej" {rC- rN+ Dex+4 Slay+4} (583 gold) [ring of slaying] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 ring of dexterity (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) a lupine talisman (180 gold) a ring of magical power (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) the amulet of Sesunu {Alch+ rElec Int+4} (628 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). [Shop] Tapt's Weapon Shoppe a +0 spear (36 gold) 3 poisoned darts (21 gold) a +0 sling (18 gold) a +1 mace of draining (148 gold) a +0 club (6 gold) a +0 shortbow (36 gold) [Shop] Afuluq's Armour Emporium a +0 robe (12 gold) a +0 chain mail (84 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 cloak (63 gold) a +0 chain mail (84 gold) a +2 robe of positive energy (208 gold) a +0 chain mail of resonance (182 gold) a +0 robe (12 gold) the +0 pair of boots "Plog" {rC+++ Will+ MP+7 Str-4 Stlth+} (856 gold) rC+++: It renders you almost immune to cold. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Famuf's Assorted Antiques a potion of brilliance (84 gold) a wand of paralysis (6) (302 gold) a potion of heal wounds (168 gold) a scroll of noise (21 gold) a +0 ring mail of willpower (231 gold) a scroll of enchant armour (157 gold) a scroll of identify (42 gold) 2 flux baubles (105 gold) (0, 0, D:2) a barachi skeleton (2, 4, D:2) a human skeleton (4, -2, D:2) a gnoll skeleton (6, 2, D:2) a draconian skeleton (7, 24, D:2) a +0 dagger (9, 9, D:2) a +0 robe (12, -1, D:2) 6 boomerangs (14, -2, D:2) a ball python skeleton a jackal skeleton (15, -2, D:2) a ball python skeleton (15, -1, D:2) a +0 short sword a stone (18, 0, D:2) a bat corpse (skeletalised by now) (22, 4, D:2) a potion of curing (28, -4, D:2) a potion of enlightenment (35, 24, D:2) a +0 short sword (39, 22, D:2) 2 poisoned darts (40, 12, D:2) a ball python skeleton (43, 12, D:2) a +0 short sword (54, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a parchment of Soul Splinter (10, 3, D:3) a scroll of identify (15, 6, D:3) a +0 hand axe (20, 7, D:3) 15 gold pieces (32, 12, D:3) a potion of enlightenment (32, 17, D:3) a hobgoblin corpse (37, 5, D:3) a +0 mace