genes Level 1 of the Dungeon (1, 8, D:1) a +0 short sword (8, 37, D:1) a +0 dagger (9, 16, D:1) a frilled lizard skeleton (10, 20, D:1) a frilled lizard skeleton (11, 36, D:1) a ball python corpse (skeletalised by now) (12, 37, D:1) a hobgoblin corpse (skeletalised by now) (13, 47, D:1) a ball python skeleton (19, 24, D:1) a +0 short sword 4 stones a kobold skeleton (38, 40, D:1) a bat corpse (skeletalised by now) (38, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 42, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 27, D:1) a +0 dagger (51, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 32, D:1) a bat corpse (skeletalised by now) (56, 19, D:1) a +0 robe Level 2 of the Dungeon (12, 8, D:2) a potion of enlightenment (14, -10, D:2) a potion of lignification (20, 21, D:2) a potion of might a potion of heal wounds (25, 8, D:2) 5 poisoned darts