genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 8, D:1) a +0 sling a +0 robe (1, 24, D:1) a hobgoblin corpse (skeletalised by now) (1, 25, D:1) a ball python corpse (skeletalised by now) (2, 21, D:1) a ball python corpse (skeletalised by now) (4, 19, D:1) a +0 whip (13, 0, D:1) a +0 dagger a stone (14, 8, D:1) a hobgoblin skeleton (14, 9, D:1) a quokka skeleton (14, 18, D:1) a +0 club (16, 37, D:1) a +0 tower shield (23, 3, D:1) an orb of light (26, 47, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 58, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 5, D:1) a staff of air (35, 57, D:1) a rat corpse (skeletalised by now) (47, 0, D:1) a potion of mutation (48, -2, D:1) a quokka corpse (skeletalised by now) (55, 59, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, 59, D:1) a +0 short sword (58, 46, D:1) a +0 dagger (59, 6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of curing (5, -1, D:2) a +0 hand axe (16, 9, D:2) a +0 short sword (24, -6, D:2) a +0 dagger of protection 2 stones (29, -21, D:2) a ball python skeleton (30, -21, D:2) a quokka skeleton (31, -19, D:2) a +0 club a goblin skeleton (33, 2, D:2) a potion of lignification (34, 6, D:2) a jackal corpse (34, 7, D:2) a jackal corpse (35, 1, D:2) a +0 short sword a kobold corpse (38, -13, D:2) a +0 whip a +0 spear a gnoll corpse a gnoll corpse (48, 1, D:2) a potion of heal wounds