genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -8, D:1) a +0 leather armour (16, 7, D:1) a jackal corpse (skeletalised by now) (20, -20, D:1) a quokka corpse (21, -5, D:1) a +0 dagger 4 stones a kobold skeleton (22, -6, D:1) a hobgoblin skeleton (29, -14, D:1) a potion of heal wounds (36, -15, D:1) a staff of fire (44, 9, D:1) a +0 whip 4 stones (48, 9, D:1) a +0 club 2 darts of disjunction a goblin corpse (skeletalised by now) (49, 10, D:1) a +0 club (50, -17, D:1) a +0 whip a kobold skeleton (51, 9, D:1) a quokka corpse (skeletalised by now) (52, -23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon