genes Level 1 of the Dungeon (18, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -36, D:1) a potion of lignification (21, -35, D:1) a hobgoblin corpse (skeletalised by now) (27, 17, D:1) a +0 war axe (28, 0, D:1) a ball python skeleton (29, -10, D:1) a ball python skeleton (31, -11, D:1) a +0 short sword 3 stones a kobold skeleton (32, -11, D:1) a +0 robe (32, -10, D:1) a +0 club (33, -38, D:1) a +0 club (34, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -37, D:1) a +0 whip (35, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -36, D:1) a +0 robe (42, 3, D:1) a +0 whip (46, -10, D:1) a potion of curing (55, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (2, -14, D:2) a +0 dagger (6, 1, D:2) a rat corpse (skeletalised by now) (9, 5, D:2) a potion of cancellation (16, -4, D:2) a potion of resistance (17, 0, D:2) a +0 club (18, -14, D:2) a +0 dagger a +0 leather armour a +1 heavy flail a boomerang an orc corpse (skeletalised by now) (18, -13, D:2) a +0 whip a +0 whip 5 stones a +0 falchion of electrocution a +0 ring mail an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, 13, D:2) a +0 barding (19, -1, D:2) a rat corpse (skeletalised by now) (20, -8, D:2) a +0 dagger (22, 16, D:2) a hobgoblin corpse (skeletalised by now) (29, -22, D:2) a potion of curing (29, 14, D:2) a +0 spear a gnoll corpse (skeletalised by now) (30, 7, D:2) a +0 whip a gnoll corpse (skeletalised by now) (30, 14, D:2) a +0 spear (31, 14, D:2) a +0 club a gnoll corpse (skeletalised by now) (36, -5, D:2) an inkwell talisman (37, 3, D:2) an adder skeleton (38, -13, D:2) a +0 hand axe (39, 0, D:2) a +0 dagger a +0 sling a +0 ring mail (39, 1, D:2) a +0 club a quokka skeleton a goblin skeleton (40, -32, D:2) a +0 whip (40, 1, D:2) a +0 dagger (41, 2, D:2) a +0 short sword (42, -23, D:2) a quokka corpse (skeletalised by now) (42, 1, D:2) a +0 robe (46, -23, D:2) 2 potions of attraction Level 3 of the Dungeon (2, 5, D:3) a +0 whip (4, 5, D:3) a +0 dagger 5 stones a kobold skeleton (5, 5, D:3) a rat skeleton (6, 5, D:3) a +0 whip (6, 7, D:3) a +0 flail a +0 leather armour (6, 8, D:3) a +2 whip of electrocution a +0 leather armour an orc skeleton (9, 8, D:3) a +0 short sword a bat skeleton (9, 14, D:3) 3 flux baubles (10, -7, D:3) a +0 mace an orc corpse (skeletalised by now) (14, 11, D:3) a potion of heal wounds (20, 9, D:3) a ball python skeleton (22, -3, D:3) an adder skeleton (22, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -10, D:3) a +0 short sword 7 poisoned darts (24, -9, D:3) a ball python skeleton (27, 9, D:3) a quokka skeleton (29, 3, D:3) a scarab talisman (33, 20, D:3) a potion of ambrosia (35, 8, D:3) a +0 club a +0 flail a +0 dagger an orc corpse (skeletalised by now) (35, 9, D:3) a +0 flail a +0 scale mail (35, 10, D:3) a +0 short sword an orc corpse (skeletalised by now) (38, -8, D:3) an adder skeleton (38, 9, D:3) a potion of might (39, 12, D:3) 4 boomerangs Level 4 of the Dungeon [Shop] Qeinich's Weapon Boutique a +0 long sword of electrocution (139 gold) a +2 mace of holy wrath (226 gold) 4 javelins (156 gold) a +0 dagger (26 gold) a +0 trident (45 gold) a +0 spear (39 gold) 5 boomerangs (130 gold) the +7 spear "Oschesti" {spect, Str+2} (698 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 hand axe (39 gold) (0, 0, D:4) a jackal corpse (0, 1, D:4) a jackal corpse (1, -3, D:4) an orb of energy (7, -1, D:4) a +0 dagger (8, -9, D:4) a +0 club a kobold corpse (12, -12, D:4) a ring of positive energy (13, -22, D:4) a +0 club an orc corpse (22, -23, D:4) a parchment of Jinxbite (27, -27, D:4) a +0 mace (28, -21, D:4) a +0 whip 3 stones (40, -15, D:4) a jackal corpse (skeletalised by now) (40, -14, D:4) a +0 whip (41, -15, D:4) a jackal corpse (skeletalised by now)