Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 16110025409612569594 28 genes the Magician (level 3, -1/28 HPs) Began as a Mummy Wanderer on Dec 21, 2025. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1238 turns). genes the Magician (Mummy Wanderer) Turns: 1238, Time: 00:01:06 Health: -1/28 AC: 16 Str: 13 XL: 3 Next: 0% Magic: 8/8 EV: 5 Int: 12 God: Gold: 24 SH: 0 Dex: 14 Spells: 10/10 levels left rFire x . . (150%) d - +2 dagger (protect) rCold + . . (50%) (no offhand) rNeg + + + (0%) g - +0 chain mail rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: under a protective aura A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +2 dagger of protection (weapon) Missiles e - a throwing net (quivered) Armour b - a +0 robe c - a +0 cloak (worn) f - a +0 ring mail g - a +0 chain mail (worn) Scrolls V - a scroll of vulnerability c - a scroll of brand weapon {unknown} d - a scroll of immolation {unknown} Skills: + Level 2.4 Fighting + Level 0.8 Short Blades - Level 1.0 Stealth - Level 4.0 Spellcasting * Level 3.7 Ice Magic You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 75% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 98% 2 Ozocubu's Armour Ice 11% N/A 98% 3 Summon Small Mammal Summ 8% N/A 99% 1 Call Canine Familiar Summ 2% N/A 100% 3 Gloom Hex/Necr 6% N/A 100% 3 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence screams, "I want to be left alone!" Terence closely misses you. You hit Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is almost dead. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... ... #.#+# #.#.# . #.#.# ... #.#.# #####..... #######.#.###.@@...... ..............####+### #######.#.##### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins 4 quokkas 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Mummy Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 dagger, a +0 | robe, a +0 cloak, a scroll of vulnerability; and the | following spells available to memorise: Freeze, Ensorcelled | Hibernation, Ozocubu's Armour, Summon Small Mammal, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 187 | D:1 | Reached XP level 2. HP: 22/22 MP: 7/7 1191 | D:2 | Encountered Terence 1193 | D:2 | Reached XP level 3. HP: 28/28 MP: 8/8 1238 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_ring, infiniplex_forest_clump_C, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_lined_room_, infiniplex_forest_straight_4 D:2: layout_basic, nicolae_twisty_statue_hallways, minmay_tetromino_t4, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Attack: Normal || 161 Melee: Dagger || 161 Stab: Sleeping || 1 Armour: Robe || 48 Ring mail || 19 Chain mail || 35 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1232 | 1165 | 67 | 0 | 888 | 2 | 616.0 | Dungeon | 1232 | 1165 | 67 | 0 | 888 | 2 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 295 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+