genes Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 9, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, 15, D:1) a quokka corpse (skeletalised by now) (5, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 2, D:1) a quokka corpse (skeletalised by now) (9, 11, D:1) a ball python corpse (skeletalised by now) (13, 16, D:1) a +0 leather armour (13, 24, D:1) a hobgoblin corpse (skeletalised by now) (18, 17, D:1) a +0 short sword a stone (18, 18, D:1) a ball python corpse (skeletalised by now) (21, 16, D:1) a bat corpse (skeletalised by now) (22, 32, D:1) a rat corpse (skeletalised by now) (25, -2, D:1) a bat skeleton (25, -1, D:1) a jackal skeleton (28, 24, D:1) a +0 pair of boots of flying (30, 25, D:1) a rat corpse (skeletalised by now) (30, 26, D:1) a +0 whip (30, 27, D:1) a ball python corpse (skeletalised by now) (34, -1, D:1) a bat skeleton (41, -4, D:1) a +0 robe (43, 7, D:1) a +0 club (47, 4, D:1) a +0 club 4 stones a rat corpse (skeletalised by now) (47, 5, D:1) a rat corpse (skeletalised by now) (50, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (14, 19, D:2) a +0 leather armour (15, -11, D:2) a +0 robe (21, 23, D:2) a +0 dagger (26, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 13, D:2) a +0 dagger (32, 20, D:2) a +0 barding (33, 18, D:2) a parchment of Slow (34, 17, D:2) a scarab talisman (35, 9, D:2) a +0 club (50, -25, D:2) a rat corpse (skeletalised by now) (51, 2, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (10, -4, D:3) a +0 falchion 3 boomerangs a +0 mace (10, 3, D:3) a +0 whip (11, -5, D:3) a +0 flail (11, 3, D:3) a +0 club a +0 flail (12, 3, D:3) a +0 club (17, -15, D:3) a +0 short sword 2 stones (21, 22, D:3) a +0 club (22, -26, D:3) a +0 short sword (22, -24, D:3) a staff of alchemy (28, -5, D:3) a +0 club (31, -30, D:3) a +0 ring mail (35, 13, D:3) a +0 robe (39, 15, D:3) a +0 club (41, 13, D:3) a +0 dagger (41, 14, D:3) a +0 robe (44, -10, D:3) a +0 club (58, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 17, D:4) a quill talisman (27, 16, D:4) a +0 long sword (28, 11, D:4) 6 poisoned darts (34, -7, D:4) a +0 leather armour (36, 38, D:4) 3 boomerangs (43, 31, D:4) a +0 halberd (44, 37, D:4) a +0 trident (46, 31, D:4) a +0 dagger (48, 29, D:4) a +0 spear (48, 30, D:4) a +0 flail (51, 31, D:4) a +2 pair of boots Level 5 of the Dungeon [Shop] Goar's Book Shop a parchment of Blink (105 gold) a parchment of Shock (70 gold) a parchment of Sigil of Binding (140 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Mercury Arrow (105 gold) a parchment of Brom's Barrelling Boulder (175 gold) a parchment of Teleport Other (140 gold) (0, 0, D:5) a +0 club a +0 leather armour (10, -20, D:5) a +0 club (14, -26, D:5) a +0 robe (14, -2, D:5) a +0 club a +0 chain mail a +0 dagger (15, -2, D:5) a +0 hand axe (19, -4, D:5) a +0 pair of boots (30, -1, D:5) a +0 hand axe (39, 3, D:5) a +2 dagger of venom a +0 robe (40, 2, D:5) a +0 club (40, 3, D:5) a +0 club Level 6 of the Dungeon (1, -7, D:6) a +0 dagger a +0 robe a +0 hand axe (1, -6, D:6) a +0 whip a boomerang a +0 ring mail a +0 dagger a +0 robe (1, 5, D:6) a +0 halberd (2, -10, D:6) a +0 falchion a boomerang (2, -9, D:6) a +0 dagger (2, -8, D:6) a +0 flail a +0 dagger a +0 robe (2, -7, D:6) a +0 flail (3, -8, D:6) a +0 dagger a +0 robe a +0 dagger (3, 5, D:6) a parchment of Slow (3, 28, D:6) a +0 dagger (14, -10, D:6) a +0 halberd (15, 12, D:6) a +0 cloak (16, 18, D:6) a book of Weapons (19, 27, D:6) a +0 spear (27, 35, D:6) a +0 scale mail (32, 17, D:6) a parchment of Sublimation of Blood (50, -3, D:6) a +0 trident (57, 31, D:6) a +0 ring mail (57, 34, D:6) a +0 orcbow (59, 10, D:6) 5 poisoned darts Level 7 of the Dungeon (26, 16, D:7) a +0 spear (28, 30, D:7) a +0 giant club (31, -9, D:7) a +0 club a +0 leather armour (32, 26, D:7) 3 poisoned darts (35, 16, D:7) a +2 dagger of draining a +0 robe (47, -8, D:7) a +0 short sword 5 poisoned darts (49, -12, D:7) a staff of fire a +0 shortbow (58, 0, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 spear a +0 robe (1, -1, D:8) a +0 mace a +0 robe (2, -2, D:8) a +3 mace a +0 robe (2, -1, D:8) a +0 halberd a +0 robe (3, -1, D:8) a +0 scimitar a +0 robe (17, 1, D:8) a +0 scale mail (22, -19, D:8) a +0 hand axe a +0 robe a +4 great sword a +0 robe a +3 great sword a +0 robe (30, -21, D:8) a +0 club (31, -2, D:8) a +0 shortbow (42, -20, D:8) a +0 war axe (57, -40, D:8) a +0 spear (58, -41, D:8) a +0 club a +0 whip a +0 spear a +0 ring mail (58, -40, D:8) a +2 antimagic halberd (58, -39, D:8) a +0 halberd Level 9 of the Dungeon [Shop] Zasy Tau's Antique Armour Shop a +2 chain mail of poison resistance (500 gold) a +3 scale mail of resonance (650 gold) a +0 helmet of light (287 gold) a +3 plate armour of cold resistance (1000 gold) the +1 plate armour of Wanum {rElec Will+ Int+4} (1275 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 robe of cold resistance (447 gold) an orb of stardust (300 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (1000 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 barding of earth (1250 gold) an orb of guile (225 gold) (2, -37, D:9) a +0 pair of gloves (4, -26, D:9) a human skeleton (4, -20, D:9) an elf skeleton (4, 4, D:9) a +0 dagger a +0 robe (4, 6, D:9) a +0 falchion a +0 leather armour (4, 7, D:9) a +0 club (5, 6, D:9) a +0 dagger a +0 robe (5, 7, D:9) a +0 morningstar (25, -14, D:9) a +0 scale mail (38, -37, D:9) a parchment of Petrify (39, 1, D:9) 4 boomerangs (43, -35, D:9) a spider talisman (47, -6, D:9) a +0 trident (50, -33, D:9) a +0 giant spiked club a +0 giant spiked club (56, 0, D:9) a +0 club (61, -3, D:9) a +0 flail of protection Level 1 of the Lair of Beasts (14, -36, Lair:1) a +0 club (58, -32, Lair:1) a +0 cloak of willpower (60, 14, Lair:1) a parchment of Inner Flame Level 2 of the Lair of Beasts [Shop] Alucafo's Jewellery Emporium a +5 ring of evasion (unknown) (864 gold) a ring of magical power (480 gold) an amulet of regeneration (unknown) (720 gold) a +6 ring of intelligence (unknown) (864 gold) the ring of the Morning {rPois Int+6 Stlth+} (1200 gold) [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the ring of Tekuc {rCorr Int+3 Dex+6 Stlth+} (1384 gold) [ring of dexterity] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (0, 0, Lair:2) the +6 scale mail of Yluxul {rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (11, -5, Lair:2) a parchment of Awaken Armour (35, -10, Lair:2) a +0 leather armour (36, -14, Lair:2) a +0 flail a +0 robe (37, -14, Lair:2) a +0 trident a +0 robe