genes Level 1 of the Dungeon (3, -2, D:1) a rat skeleton (4, -2, D:1) a +0 dagger (11, 18, D:1) a +0 dagger (12, 2, D:1) a +0 dagger (12, 16, D:1) a +0 club (14, 23, D:1) a +0 dagger (14, 24, D:1) a +0 dagger a kobold skeleton (17, -6, D:1) a hobgoblin skeleton (25, 24, D:1) a ball python skeleton (31, 1, D:1) a +0 club 3 stones a +1 dagger of venom a hobgoblin corpse (skeletalised by now) (34, 5, D:1) a rat skeleton (35, 5, D:1) a +0 robe (43, 10, D:1) an orb of light (57, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 16, D:2) a jackal skeleton a jackal skeleton (8, 11, D:2) an orb of guile (10, 2, D:2) a ball python corpse (20, 1, D:2) a +0 club (25, -7, D:2) a scroll of brand weapon (38, 22, D:2) a frilled lizard corpse (skeletalised by now) (40, 28, D:2) a scroll of revelation (41, -2, D:2) a frilled lizard corpse (skeletalised by now) (42, 25, D:2) a +0 whip a +0 chain mail a potion of curing (45, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 27, D:2) a +0 scale mail (52, 24, D:2) a +0 club a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now)