genes Level 1 of the Dungeon (4, 0, D:1) a +0 ring mail (5, 6, D:1) a scroll of fear (5, 7, D:1) 3 poisoned darts (5, 8, D:1) a parchment of Scorch (6, 6, D:1) a +0 robe (6, 7, D:1) 16 gold pieces (6, 8, D:1) a scroll of identify (7, 6, D:1) a +0 ring mail (7, 7, D:1) a parchment of Call Imp (7, 8, D:1) a parchment of Lesser Beckoning (11, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -5, D:1) a +0 pair of gloves (19, -4, D:1) a +0 club a +0 club (19, 22, D:1) a +0 whip a kobold skeleton (19, 37, D:1) a +0 robe (21, 3, D:1) a +0 short sword 5 stones a kobold corpse (25, 8, D:1) a +0 helmet (25, 17, D:1) a +0 dagger (28, 43, D:1) a +0 club 2 stones a kobold corpse (29, 23, D:1) a +0 dagger a goblin skeleton (36, 13, D:1) a +0 leather armour (36, 32, D:1) a quill talisman (39, 30, D:1) a +0 whip (40, 27, D:1) a ball python skeleton (41, 43, D:1) a +0 club (42, -4, D:1) a +0 dagger (42, 12, D:1) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, 27, D:1) a +0 club (44, 26, D:1) a quokka skeleton (45, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) an adder corpse