genes Level 1 of the Dungeon (1, -12, D:1) a ball python skeleton (4, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -20, D:1) a +0 club (14, -20, D:1) a +0 club a goblin skeleton a ball python skeleton (14, -19, D:1) a +0 dagger a goblin skeleton (25, 2, D:1) a +0 hand axe (32, -24, D:1) a +0 club 2 stones a kobold corpse (32, 4, D:1) a ball python corpse (skeletalised by now) (36, -27, D:1) a +0 club a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, -7, D:1) a +0 whip (39, -24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -35, D:1) a bat corpse (skeletalised by now) (48, 3, D:1) a +0 club (53, -33, D:1) a +0 hand axe (53, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (10, 4, D:2) an adder corpse (11, -3, D:2) a +0 leather armour (17, 2, D:2) a +0 mace