genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 8, D:1) a quokka corpse (skeletalised by now) (8, -8, D:1) a +0 dagger a goblin skeleton (12, -19, D:1) a +0 club a stone a +0 club a +0 dagger a gnoll corpse (skeletalised by now) (15, -34, D:1) a hobgoblin corpse (skeletalised by now) (34, -26, D:1) a rat corpse (skeletalised by now) (36, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 13, D:1) a +0 club (40, -16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 8, D:2) a staff of alchemy (19, 7, D:2) a +0 club (30, 10, D:2) a quokka corpse (skeletalised by now) (35, 34, D:2) an adder corpse (skeletalised by now) (37, 34, D:2) an adder corpse (skeletalised by now) (42, 15, D:2) a +0 mace (44, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (52, 28, D:2) a +0 leather armour Level 3 of the Dungeon (5, -6, D:3) a +0 short sword (14, 5, D:3) a scroll of summoning (16, 5, D:3) a ball python corpse (17, -2, D:3) a scroll of poison (23, 0, D:3) 13 gold pieces a ball python corpse (23, 1, D:3) a parchment of Blink (24, 4, D:3) a medusa talisman (26, -3, D:3) a potion of mutation