genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -21, D:1) a +0 club (3, -25, D:1) a ball python corpse (skeletalised by now) (7, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, -6, D:1) a rat corpse (skeletalised by now) (17, -13, D:1) a frilled lizard corpse (skeletalised by now) (18, -13, D:1) a hobgoblin corpse (skeletalised by now) (19, 1, D:1) a +0 whip (19, 17, D:1) a +0 club (27, -6, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, 13, D:1) a bat corpse (skeletalised by now) (36, 21, D:1) a quokka corpse (skeletalised by now) (41, 35, D:1) a ball python corpse (skeletalised by now) (60, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (12, 30, D:2) 15 gold pieces (19, 11, D:2) a dart slug corpse an adder corpse (20, -3, D:2) 2 flux baubles (23, 32, D:2) 3 javelins