genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 8, D:1) a hobgoblin corpse (skeletalised by now) (18, 9, D:1) a +0 whip a bat corpse (skeletalised by now) (22, -15, D:1) a hobgoblin corpse (skeletalised by now) (25, -16, D:1) a frilled lizard corpse (skeletalised by now) (26, -25, D:1) a +0 leather armour (26, 9, D:1) a frilled lizard corpse (skeletalised by now) (27, 27, D:1) a ball python corpse (skeletalised by now) (28, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -27, D:1) a rat corpse (skeletalised by now) (30, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, -10, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, -5, D:1) a +0 robe (30, 15, D:1) a +0 mace (30, 17, D:1) a +0 war axe (32, 19, D:1) a scarab talisman (35, 3, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 15, D:1) a +0 helmet (40, 20, D:1) a rat corpse (skeletalised by now) (44, 0, D:1) a +0 ring mail (50, 4, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -7, D:2) a bat corpse (11, 30, D:2) a bat corpse (skeletalised by now) (12, 5, D:2) the +1 mace "Teguze" {flame, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (17, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 25, D:2) a ball python skeleton (37, 34, D:2) a +0 dagger 4 stones a kobold skeleton (44, -10, D:2) a +0 mace (58, -12, D:2) a bat corpse (skeletalised by now) (63, 35, D:2) a +0 short sword Level 3 of the Dungeon (2, 32, D:3) a poisoned dart (6, 31, D:3) 7 gold pieces (10, 31, D:3) a +0 flail a gnoll corpse (11, 31, D:3) a poisoned dart (13, 31, D:3) a poisoned dart (14, 31, D:3) a poisoned dart (17, 21, D:3) a throwing net (20, 24, D:3) a poisoned dart (24, 29, D:3) a poisoned dart