genes Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 17, D:1) a +0 dagger 5 stones (5, 18, D:1) a rat corpse (skeletalised by now) (7, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -2, D:1) a +0 dagger a stone (18, -2, D:1) a hobgoblin corpse (skeletalised by now) (18, 23, D:1) a ball python corpse (skeletalised by now) (20, 22, D:1) a ball python corpse (skeletalised by now) (20, 31, D:1) a +0 leather armour (23, 13, D:1) an inkwell talisman (26, -7, D:1) a +0 robe (26, 11, D:1) a quokka skeleton (27, 12, D:1) a +0 whip 3 stones (42, 11, D:1) a jackal corpse (skeletalised by now) (42, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 29, D:1) a +0 club (46, -8, D:1) a rat corpse (skeletalised by now) (48, -3, D:1) a +0 mace (50, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +2 scale mail of willpower the human corpse of Terence (skeletalised by now) (3, -13, D:3) a +0 club an orc corpse (skeletalised by now) (8, -23, D:3) a bat corpse (skeletalised by now) (20, -22, D:3) a quokka corpse (skeletalised by now) (24, -12, D:3) a +0 ring mail (28, -12, D:3) a ball python corpse a sewer (0, 1, Sewer) a potion of brilliance (1, -1, Sewer) a potion of heal wounds (1, 0, Sewer) a scroll of summoning (10, 8, Sewer) a potion of haste (13, -2, Sewer) a potion of heal wounds (14, -14, Sewer) an adder corpse (19, -23, Sewer) a ribbon worm corpse (20, -23, Sewer) a ball python corpse (21, -5, Sewer) a rat corpse (22, -24, Sewer) a rat corpse (22, -23, Sewer) a dart slug corpse (22, -7, Sewer) a frilled lizard corpse