genes Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -14, D:1) a +0 dagger (13, -26, D:1) a rat corpse (skeletalised by now) (14, -23, D:1) a +0 short sword (15, -33, D:1) a +0 leather armour (22, -19, D:1) a hobgoblin skeleton (30, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -49, D:1) a +0 sling of draining (36, -43, D:1) a +0 ring mail (42, -10, D:1) 2 flux baubles (42, -4, D:1) a +0 whip (53, -43, D:1) a +0 sling Level 2 of the Dungeon (0, 2, D:2) a +0 trident (2, -13, D:2) a +0 mace (3, -13, D:2) a +0 dagger (5, -4, D:2) a ball python corpse (skeletalised by now) (6, -14, D:2) a +0 dagger (10, 8, D:2) a jackal corpse (skeletalised by now) (10, 9, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 7, D:2) a bat corpse (skeletalised by now) (11, 9, D:2) a jackal corpse (skeletalised by now) (25, -17, D:2) a +0 hammer (25, 6, D:2) a +3 club a +0 robe the human corpse of Jessica (skeletalised by now) (26, 6, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, -23, D:2) a +0 spear (29, 7, D:2) a hobgoblin corpse (skeletalised by now) (32, 4, D:2) a frilled lizard corpse (skeletalised by now) (41, -22, D:2) a +0 dagger (46, 1, D:2) a +4 dagger (46, 2, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +2 hand axe (1, 0, D:3) a bat corpse (skeletalised by now) (3, -5, D:3) a +0 leather armour (13, -11, D:3) 3 flux baubles (14, 1, D:3) a +0 war axe an orc skeleton (15, 1, D:3) a +0 club (16, 1, D:3) a +0 dagger a +0 short sword (17, -1, D:3) a +0 dagger a +0 leather armour (17, 0, D:3) a +0 club 2 stones (18, -2, D:3) a +0 club (18, 18, D:3) a ball python skeleton (21, 18, D:3) a quokka skeleton (22, -8, D:3) a +0 war axe (22, 6, D:3) a +0 whip (37, 21, D:3) a rat corpse (39, 12, D:3) a dart slug corpse (41, 7, D:3) an adder corpse (45, 7, D:3) the +1 leather armour of the Invisible Teeth {^Contam rF+++ Dex+5 Stlth-} ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen)