genes Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 2, D:1) a +0 dagger (7, 7, D:1) a +0 whip a gnoll corpse (7, 28, D:1) a frilled lizard corpse (skeletalised by now) (15, 26, D:1) a jackal corpse (skeletalised by now) (16, 7, D:1) a jackal corpse (skeletalised by now) (16, 26, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 27, D:1) a jackal corpse (skeletalised by now) (17, 31, D:1) a rat corpse (skeletalised by now) (32, 28, D:1) a +0 dagger (37, 42, D:1) a ring of poison resistance (46, 5, D:1) a hobgoblin corpse (skeletalised by now) (53, 29, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (3, -7, D:2) a bat corpse (4, -18, D:2) a rat corpse (12, -16, D:2) a hobgoblin corpse a ball python corpse a bat corpse (17, -19, D:2) a +0 leather armour (29, -25, D:2) a +0 whip (36, -18, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now)